What You're Up Against
Sand Shape Level 135 tasks you with dividing the entire grid into distinct colored regions. Each region must contain at least one green gem and one white gem—no exceptions. Adjacent same-colored regions merge, so spacing matters. All '00' markers serve as critical anchors for line endpoints, and the full board must be covered within the 2 minute 50 second timer.
Beating Sand Shape Level 135
- In the bottom-left, draw a line upward from the bottommost '00', then right, then down to enclose adjacent green and white gems—this forms a red shape.
- To its right, start from a shared-edge '00', go right → down → left to enclose another green+white pair, creating yellow.
- In the top-left, connect two '00' markers to form a green shape around its lone green+white gem pair.
- Just right of that, link two '00' markers to make a teal shape enclosing its green+white gems.
- In the middle-right, use '00' markers to outline a blue shape covering its green+white gems.
- Extend that blue shape downward and right to another '00', incorporating additional gems.
- Complete the level by forming purple (above expanded blue), pinkish-red (bottom-right), and orange (top-right) shapes—each with one green and one white gem.
Doing It Faster
- Prioritize '00'-anchored lines first—they’re guaranteed safe starts.
- Group nearby green+white gem pairs early to minimize backtracking.
- Skip zooming unless verifying gem inclusion; it eats precious seconds.
- This walkthrough avoids trial-and-error by anchoring every shape to '00' markers from the outset.
Where Players Slip Up
- Drawing same-color regions that touch (they merge, breaking gem-per-region rules).
- Leaving any green or white gem outside a colored region—full board coverage is mandatory.
- Starting lines away from '00' markers, causing incomplete fills or misaligned boundaries.
- Assuming a shape is valid without confirming both gem types are inside—the solution hinges on that balance.